Interactive Video piece
This would be really interesting on a larger scale.
Kind of integrates the pixelator with a greater dependence on interactivity.
This would be really interesting on a larger scale.
Kind of integrates the pixelator with a greater dependence on interactivity.
Posted by
steph
at
5:24 PM
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Labels: art, dance, gallery, interactive video, video
Nissan's commercials are getting pretty flawless.
A lot of green screen?
Posted by
steph
at
5:17 PM
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Labels: advertising, integration, marketing, technology, video
Group 4's Adventurous Paper Baggers
Posted by
steph
at
7:07 PM
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Labels: bag head, funny, interactive media, outrageous, paper bag, ridiculous, video
Group 3's Throwdown
Posted by
steph
at
7:06 PM
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Labels: bag head, funny, interactive media, outrageous, paper bag, ridiculous, video
Cardboard boxes, skateboards, some rope, a couple people, video camera... good to go:
Posted by
steph
at
11:02 AM
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Pretty impressive... I'm inspired to brush up on my skills with a vis-a-vis pen and dry erase board.
Posted by
steph
at
10:15 PM
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Labels: art, dry erase, stop motion, video
There are so many possibilities for this project, and not necessarily any right answer. Our best bet seems to be to leave as much as possible open to the discretion of the individual groups and anyone that contributes through YouTube or other online means. Any general storyline stuff that we agree on in class can be and probably will be disregarded by contributors. We should try to agree on a theme... some well-known fairytale or nursey rhyme, even some kind of journey is broad enough that lots of divergence isn't going to be confusing, odd stories will work together just fine. With a well-known storyline from a fairytale or nursery rhyme, there are plenty of ways to weirdly interpret old ideas and it gives a good creative starting point.
Anything definite will only be definite for us, not for anyone taking part online. Ultimately, we can make our story as rigid as we want and just leave a loose outline or list of guidelines, without rules regarding storyline. Anything goes.
The only structure really necessary will be in the characters -- one or two main characteristics will be key, the rest is up to individual groups and the other contributors.
Posted by
steph
at
9:33 PM
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Labels: fa435, interactive media, video
Cool.
Posted by
steph
at
10:45 PM
1 comments
Labels: art, gorilla art, graffiti, New York City, video